Ben

Company

indibit

Current Focus

Monolith → Microservices in the Cloud

Skills

front-end (language/tools)

  • HTML  
  • CSS  
  • JavaScript  
  • Angular
  • Cypress

Back-end (Languages/Tools)

  • Java
  • Node.js
  • Spring Boot
  • PostgreSQL
  • Apache Kafka
  • MySQL

DevOps (Languages/Tools)

  • Docker  
  • Kubernetes  
  • Google Cloud Platform
  • Jenkins  
  • Gitlab CI  
  • GitHub Actions  
  • Pivotal Cloud Foundry

Other Skills

  • Software Architecture
  • Performance testing and optimization
  • End-to-End Responsibility
  • Security  
  • Accessibility  

Soft Skills

  • Mentoring and Onboarding
  • Target group oriented communication
  • Event Storming / DDD

About

Hey, I'm Ben and I've been in love with computers for as long as I can think back.

By day, I'm trying to keep micro-service architectures simple and approachable for everyone on my team.

By night, I'm trying to improve my art skills and work towards my dream of developing video games.

Work

indibit

Software Architect
- Present

wohnungshelden GmbH

Software Engineer
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DATEV eG

Junior Software Architect
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DATEV eG

Software Engineer
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DATEV eG

Working Student
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Gamedev adventures

My creative outlet after work. For these personal projects, I try to create everything myself and use as little ready-made assets as possible. No AI was used or will ever be used for these projects. I also upload my art on Cara.

Witch Game

Play as a witch, collect potion ingredients, brew potions to overcome obstacles and reach your goal: Pet the cat!

Play in Browser

Features
  • 2D
  • Platformer
  • Pixelart
  • Godot Engine
  • GDScript
  • Libresprite
  • Hand-drawn assets

Settlers-like strategy game

City-builder / strategy game prototype based on The Settlers IV.

Play in Browser

Explore the source code

Features
  • 2D
  • Resource gathering
  • City builder
  • Exploration / Fog of War
  • Godot Engine
  • GDScript
  • Libresprite
  • Hand-drawn assets

Lockstep multiplayer prototype

Proof-of-concept implementation of lockstep multiplayer for potential later use in a strategy game.

Explore the source code

Features
  • 3D
  • Server/Client Multiplayer
  • Replay & savegame functionality
  • Terrain generator
  • C#
  • Raylib
  • Blender
  • ENet

Education

MSc in Computer Science

Friedrich-Alexander University of Erlangen-Nuremberg

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