Company
indibit
Current Focus
Monolith → Microservices in the Cloud
Skills
front-end (language/tools)
- HTML
- CSS
- JavaScript
- Angular
- Cypress
Back-end (Languages/Tools)
- Java
- Node.js
- Spring Boot
- PostgreSQL
- Apache Kafka
- MySQL
DevOps (Languages/Tools)
- Docker
- Kubernetes
- Google Cloud Platform
- Jenkins
- Gitlab CI
- GitHub Actions
- Pivotal Cloud Foundry
Other Skills
- Software Architecture
- Performance testing and optimization
- End-to-End Responsibility
- Security
- Accessibility
Soft Skills
- Mentoring and Onboarding
- Target group oriented communication
- Event Storming / DDD
About
Hey, I'm Ben and I've been in love with computers for as long as I can think back.
By day, I'm trying to keep micro-service architectures simple and approachable for everyone on my team.
By night, I'm trying to improve my art skills and work towards my dream of developing video games.
Work
Gamedev adventures
My creative outlet after work. For these personal projects, I try to create everything myself and use as little ready-made assets as possible. No AI was used or will ever be used for these projects. I also upload my art on Cara.
Witch Game

Play as a witch, collect potion ingredients, brew potions to overcome obstacles and reach your goal: Pet the cat!
Features
- 2D
- Platformer
- Pixelart
- Godot Engine
- GDScript
- Libresprite
- Hand-drawn assets
Settlers-like strategy game

City-builder / strategy game prototype based on The Settlers IV.
Features
- 2D
- Resource gathering
- City builder
- Exploration / Fog of War
- Godot Engine
- GDScript
- Libresprite
- Hand-drawn assets
Lockstep multiplayer prototype

Proof-of-concept implementation of lockstep multiplayer for potential later use in a strategy game.
Features
- 3D
- Server/Client Multiplayer
- Replay & savegame functionality
- Terrain generator
- C#
- Raylib
- Blender
- ENet
Education
MSc in Computer Science
Friedrich-Alexander University of Erlangen-Nuremberg
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